Stefan Lynn is a graduate of Arts University Bournemouth's BA Film Production course, specialising within the art department across roles such as Production Designer, Art Director, Weapons Master, Prop Maker and Set Dresser.
His works aim to utilise the physical medium of props and sets within the film industry to focus in on impactful, immersive storytelling. His personal belief is that compelling narratives are born of using real props in physical spaces - creating a more tangible dynamic between set and actor, for an ultimately more immersive experience for the audience.
Stefan's work showcases a keen eye for detail and a commitment to artistic excellence in every project undertaken.
Stefan has dedicated many hours to honing his skill of precision painting via his work on set and work on hobby projects, developing a keen eye and a steady hand for paintwork.
Much of which can be seen on his Model Painting page, which highlights some of these projects.
Stefan has worked on several coding projects and has created a host of mods for games on the Steam Workshop as a passion project, many of which gaining subscriber counts that number in the thousands. Some of these projects can be found here: A Steam mod collection for a pixel-art platform fighter game called Rivals of Aether, a mode set based around the Gundam Wing Series.
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